Welcome to another vast and interesting programming language Kotlin
What is Kotlin? : Kotlin is a
strong statically typed ( Wherein the type of variable is load at compiled time) programming language for
modern multiplatform applications, it was introduced by JetBrains. It was
announced by google an official language for android development in 2017.
It is 100% interoperable with Java and Android, One can easily convert
java codes to Kotlin using popular IDE's like Netbeans and Android Studio.
Using Kotlin we can build android applications, browsers as well as building
server-side applications.
Here we will be focusing on developing android apps using Kotlin.
Prerequisites:
Once you move forward it recommended that one should have the basic knowledge
of Java programming language., Although
it is assumed that the readers are
having a reasonable exposure to the programming environment and knowledge of basic concepts such as variables,
commands, syntax, etc. We strongly recommend that you gain some basic knowledge
of Java programming language before proceeding with Kotlin programming.
To start with kotlin the user should download and Install JDK- The link of
the same is given below.
Installation of JDK 8 is recommended as it contains the file which can be downloaded for
32 /64 bit OS.
The video tutorial is for downloading the perquisites is given below, from where you can go to the link and the process of installation of perquisites.
Installation of JDK 8 is recommended as it contains the file which can be downloaded for
32 /64 bit OS.
The video tutorial is for downloading the perquisites is given below, from where you can go to the link and the process of installation of perquisites.
JDK Installation:
Kotlin and Visual Studio Code:
Kotlin and Visual Studio Code:
Kotlin and Intelli JDE:
Fundamentals of Kotlin:
The basic data types available in kotlin language is
Numbers
Kotlin provides a set of built-in types that represent
numbers.
For integer numbers, there are four types with different sizes and, hence, value ranges.
For integer numbers, there are four types with different sizes and, hence, value ranges.
Type
|
Size
|
Long
|
64
|
Int
|
32
|
Short
|
16
|
Byte
|
8
|
For floating-point numbers, Kotlin provides types
Type
|
Size
|
Float
|
32
|
Double
|
64
|
Characters
Kotlin represents character using char. Character
should be declared in a single quote like ‘K’. When you enter the
below-mentioned codes, look how Kotlin interprets the character variable.
Kotlin variable can be declared in two ways - one using “var” and
another using “val”.
Boolean
Boolean is as simple like other programming
languages. We have only two values for Boolean – either true or false.
Arrays
Arrays are a collection of
homogeneous data. Like Java, Kotlin supports arrays of different data types.
The indexing of the array is similar to other programming languages.
Strings
Strings are character
arrays. Like Java, they are immutable in nature. We have two kinds of string
available in Kotlin - one is called raw String and another is
called escaped String.
Collections
Collection is one of the
very important parts of the data structure, Which makes software development
easy for engineers. Kotlin has two types of collection - one is immutable
collection (which means lists, maps, and sets that cannot be editable) and
another is a mutable collection (this type of collection is
editable). In collection, Kotlin provides some useful methods such
as first(), last(), filter(), etc. All these methods are self-descriptive
and easy to implement. Moreover, Kotlin follows the same structure such as Java
while implementing collection. You are free to implement any collection of your
choices such as Map and Set.
Ranges
Ranges is another unique
characteristic of Kotlin, It provides an operator that helps you iterate
through a range. Internally, it is implemented using rangeTo() and
its operator form is (..).
Control Flow of Kotlin
If - Else
Kotlin is a functional
language, so like every other functional language in Kotlin “if” is
an expression. The expression “if” will return a value whenever
necessary, and “if-else” is used as an initial conditional operator.
Use of When
A conditional operator when
multiple conditions can be applied on a particular
variable, “when” operator matches the variable value against multiple
conditions.
For Loop
Like other programming
languages, Kotiln also provides looping methodology, and among
them “For” is the most successful one.
While Loop and Do-While Loop
While and Do-While works in
the same way as in other programming languages. The only difference, in case of
Do-while loop, is that the condition is tested at the end of the loop.
Use of Return, Break, Continue
Return is a keyword that
returns some value to the calling function from the called function. Continue
and break is one of the important parts of a logical problem. The “break”
keyword terminates the controller flow if some condition has failed and
“continue” does the opposite of a break.
Kotlin - Class & Object
Kotlin allows a developer to create
several objects of a class and the user is free to include its class members
and functions, in the same way as Java.
Nested Class
When a class has been
created inside another class, then it is called as a nested class.
Inner Class
When a nested class is
marked as an “inner”, then it will be called as an Inner class. An inner class
can be accessed by the data member of the outer class.
Anonymous Inner Class
Anonymous inner class is one
of the concepts which makes the life of a programmer very easy. The concept of
an anonymous inner block comes into the picture when the user is implementing
an interface.
Type Aliases
Type aliases is a property of Kotlin compiler
which provides the flexibility of creating a new name of an existing type, it
does not create a new type. If the type name is too long, you can easily
introduce a shorter name and use the same for future usage.
Kotlin – Constructors
Kotlin has two types of
constructor - one is the primary constructor and the other is
the secondary constructor. The primary constructor initializes the
class, whereas the secondary constructor helps to include some extra logic
while initializing the same. The primary constructor can be declared at class
header
Kotlin – Inheritance
We all know that inheritance
means accruing some properties of the mother class into the child's class. In
Kotlin we need to use the keyword “open” in front of the class declaration to
make it allowable to inherit.
Kotlin – Interface
In Kotlin, the interface
works exactly similar to Java 8, which means they can contain method
implementation as well as abstract methods declaration. An interface can be
implemented by a class in order to use its defined functionality.
Kotlin doesn’t support
multiple inheritances; however, the same thing can be done by implementing more
than two interfaces at a time.
Kotlin - Visibility Control
There are four access
modifiers available in Kotlin, like other OOP programming language; this
modifier is applicable at multiple places such as in the class header or method
declaration. Access modifier is used to restrict the usage of the variables,
methods, and class used in the application.
Private
The classes, methods, and
packages can be declared with a private modifier. Once anything is declared as
private, then it will be accessible within its immediate scope
Protected
Protected is another access
modifier for Kotlin, which is currently not available for a top-level
declaration like any package cannot be protected. A protected class or
interface is visible to its subclass only.
Internal
If anything is marked as
internal, then that specific field will be in the internal field. An Internal
package is visible only inside the module under which it is implemented. An
internal class interface is visible only by other classes present inside the
same package or the module.
Public
If no access modifier is
specified, then by default it will be in the public scope and the same as
accessible from anywhere in the project workspace.
Advantages and Disadvantages
Following are some of the advantages of using Kotlin for
your application development.
Easy
Language − Kotlin is a functional language and very easy to learn. The syntax
is pretty much similar to Java, hence it is very easy to remember.
Runtime
and Performance − Better performance and small runtime.
Interoperability
− Kotlin is mature enough to build an interoperable application in a less
complex manner.
Brand
New − Kotlin is a brand new language that gives developers a fresh start. It is
not a replacement of Java, though it is developed over JVM. It is accepted as
the first official language of android development. Kotlin can be defined as -
Kotlin = JAVA + extra updated new features.
Following are some of the disadvantages of Kotlin.
Namespace
declaration − Kotlin allows developers to declare the functions at the top
level. However, whenever the same function is declared in many places of your
application, then it is hard to understand which function is being called.
No
Static Declaration − Kotlin does not have usual static handling modifier like
Java, which can cause some problems to the conventional Java developers.
I hope I covered most of the basic details of kotlin, want to learn more please visit
No comments:
Post a Comment